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[ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذه الصورة]Lynda.com Maya 2011 Essential Training
In Maya 2011 Essential Training, George Maestri demonstrates
the tools and feature set in Maya, as well as the skills
necessary to model, texture, animate, and render projects
with this deep and robust piece of 3D animation software
from Autodesk. This course takes an in-depth tour of Maya's
interface, including navigating and manipulating objects in
3D and customizing the workspace. The course also covers
object creation and modeling basics, shading and texturing,
surface mapping techniques, character rigging, and lastly,
rendering and final output. Exercise files accompany the
course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine
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INSTALLATION
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